And for those of you who still aren't satisfied, I point you towards the SVGA versions of Leisure Suit Larry 6: Shape Up or Slip Out! and Gabriel Knight: Sins of the Fathers.
Mismatched resolutions have been around for a long time, and I'll gladly defend them anytime. It can actually look quite nice so long as it's not ridiculously mismatched (twice the resolution is usually the limit) and it is used consistently (all menus, all characters, or all backgrounds, you get the idea).
What I won't defend though, are unequal pixels. For example, a 320x200 picture can be stretched to 640x400, but don't you DARE stretch it to 640x480!
Mismatched resolutions have been around for a long time, and I'll gladly defend them anytime. It can actually look quite nice so long as it's not ridiculously mismatched (twice the resolution is usually the limit) and it is used consistently (all menus, all characters, or all backgrounds, you get the idea).
What I won't defend though, are unequal pixels. For example, a 320x200 picture can be stretched to 640x400, but don't you DARE stretch it to 640x480!