Updates Wednesdays

Comic 5 - Duke Nukem Never-Ever

Posted on Tuesday, the 30th of April at 1:53 AM, 2013 in Pre-website Comics

Author Notes:

DanVzare Wed, 30. Apr 1:53 AM, 2014 edit delete
DanVzare
*This comic was submitted for the One Year Anniversary, and as such, is a remake of one of my older comics from the pre-website era*

In this remake, I've just changed the wording a bit. I had a habit of using too many words back then.

The original was made before I played Duke Nukem Forever, and was actually my thoughts at the time. I was wrong though... dead wrong. If the game WAS like a good old fashioned First Person Shooter, I would've loved it. Because not so long before making this comic, I was looking forward to get the game, because I had just recently played Duke Nukem 3D for the first time, and I really loved it. I was hoping that Duke Nukem Forever would've played like it. Considering the long development time, I assumed it's gameplay would've been as dated as it's main character. Which by the way, I love the main character. But the gameplay fell flat when it tried to mix and match the old and the new in absurd ways. And I hate modern First Person Shooters!
But the two just don't match either... it's... terrible. And the entire game just seems like a First Person Shooter version of WarioWare! (I liked WarioWare though, so that's probably a bad example.)

I love the FPS genera, I really do. But almost all First Person Shooters are complete and utter CRAP!
It's almost as though some mysterious force is ensuring only bad games get released in the First Person Shooter genera.

Heck, the best First Person Shooters seem to be from a really small time frame, which ranges from the mid-nineties, to the early noughties.
It's a real shame as well. I'd love to play a decent MODERN First Person Shooter.

I could probably talk about the problems of First Person Shooters forever, but I think I'll leave that for another comic strip. After all, I am just a minority in my thoughts here.
To sum it up though, I think my hatred for the modern First Person Shooter stems from my dislike of playing with random strangers online (,in that I don't... at all...).
Of course there's much more to it than that, but... I need to shut up now.