Updates Wednesdays

Comic 527 - Not the same

Posted on Wednesday, the 10th of August at 12:00 AM, 2022 in 2022

Author Notes:

DanVzare Wed, 10. Aug 12:00 AM, 2022 edit delete
DanVzare
Is it just me or has gameplay variety become a "bad" thing now?
You used to see it everywhere, but now games find one type of gameplay and stick with it, with critics pointing towards the many failed attempts at adding variety as the reason. Because what usually happened was that a game would try to do too much and then fail to do anything right. By focusing on one thing, you're able to perfect it and make it better. Which sounds good on paper, but in reality it makes the games very repetitive with little in the way of freedom.

A really good example would be the Sonic series. Sonic Adventure 1 and 2, and even Sonic Heroes to a point, had a lot of variety. They weren't perfect games, but they were very fun. You had classic Sonic gameplay, but you also had treasure hunting, shooting, fishing, pet raising, racing, multiplayer, the list goes on. Now look at Sonic Unleashed, Colors, Generations, and Forces. You have the 3D boost gameplay and the 2D boost gameplay... and that's it.
And while I'd prefer to play Generations over Heroes any day. I'd definitely prefer to play Adventure 1 and 2 over any of the games in the Boost tetralogy (and of course I'd prefer Heroes over any of the games in the Boost tetralogy except Generations, because Generations is awesome).

What I'm trying to say is that I miss gameplay variety. I want to be able to do more than just one thing in a game.