So yep, I played through the entirety of My Friend Peppa Pig (it took just under two hours), and overall... it wasn't that bad.
Now don't get me wrong, it's a game made for very little kids. But it does something incredible that I've never seen done in a kid's game before. It doesn't have any minigames!
That's right, a kid's game that isn't a minigame collection. As a matter of fact, it doesn't even have one minigame!
The game kind of plays like Baby's First Adventure game, and kinda reminds me of the games made by Humongous Entertainment, but dumbed down for an even younger audience.
A bit of an annoying thing that happens though, is whenever you leave an area without completing it, that area resets when you return, forcing you to listen through the same dialog again. And since you don't always know where one area begins and another ends (since there are multiple rooms in an area), you will inevitably end up listening to the same dialog. It's a mild annoyance though, and I guess it makes sense so that kids always know what they're supposed to be doing.
The REAL annoying thing though, are the loading screens. This game is small enough to fit entirely on your ram, and graphically it's nothing special. But there are loading screens every time you go to another area. And what's worse, whenever you go to another area, there's usually a single area between them that's nothing but a long useless walk. So you will leave Peppa's house, loading screen... walking down the hill then back up, loading screen, then enter the hot air balloon, loading screen... slowly fly across the screen... loading screen... and now you're finally in another proper area.
To be honest, I don't think there should be loading screens at all. But if there really needed to be, then why isn't it loading WHILE the meaningless and useless stuff is happening, like when you're flying across the screen in the hot air balloon?
So the things the game needs improving on, are the loading screens, a way to skip dialog that you've heard before (especially those damn road works), and as hypocritical as it sounds at least one minigame to add some replay value.
Other than those minor complaints, it's honestly not that bad of a game. And if you have a kid who likes Peppa Pig, I'd highly recommend it because of its very high quality for a kid's game. (Just don't play it yourself, because you WILL get bored.)
Now the only question that remains is why I played it to begin with, let alone all the way through. Well... it was on the Xbox GamePass, and for some unexplainable reason, I've got the Xbox GamePass for free. So I've been going through the games on it in a similar way as I went through my dad's Amiga game collection back when I was a kid. Spending an hour or two on a game, then moving on. And that just so happens to be how long My Friend Peppa Pig is. Also I like Adventure Games, even really basic ones, so how could I not play it?
Now don't get me wrong, it's a game made for very little kids. But it does something incredible that I've never seen done in a kid's game before. It doesn't have any minigames!
That's right, a kid's game that isn't a minigame collection. As a matter of fact, it doesn't even have one minigame!
The game kind of plays like Baby's First Adventure game, and kinda reminds me of the games made by Humongous Entertainment, but dumbed down for an even younger audience.
A bit of an annoying thing that happens though, is whenever you leave an area without completing it, that area resets when you return, forcing you to listen through the same dialog again. And since you don't always know where one area begins and another ends (since there are multiple rooms in an area), you will inevitably end up listening to the same dialog. It's a mild annoyance though, and I guess it makes sense so that kids always know what they're supposed to be doing.
The REAL annoying thing though, are the loading screens. This game is small enough to fit entirely on your ram, and graphically it's nothing special. But there are loading screens every time you go to another area. And what's worse, whenever you go to another area, there's usually a single area between them that's nothing but a long useless walk. So you will leave Peppa's house, loading screen... walking down the hill then back up, loading screen, then enter the hot air balloon, loading screen... slowly fly across the screen... loading screen... and now you're finally in another proper area.
To be honest, I don't think there should be loading screens at all. But if there really needed to be, then why isn't it loading WHILE the meaningless and useless stuff is happening, like when you're flying across the screen in the hot air balloon?
So the things the game needs improving on, are the loading screens, a way to skip dialog that you've heard before (especially those damn road works), and as hypocritical as it sounds at least one minigame to add some replay value.
Other than those minor complaints, it's honestly not that bad of a game. And if you have a kid who likes Peppa Pig, I'd highly recommend it because of its very high quality for a kid's game. (Just don't play it yourself, because you WILL get bored.)
Now the only question that remains is why I played it to begin with, let alone all the way through. Well... it was on the Xbox GamePass, and for some unexplainable reason, I've got the Xbox GamePass for free. So I've been going through the games on it in a similar way as I went through my dad's Amiga game collection back when I was a kid. Spending an hour or two on a game, then moving on. And that just so happens to be how long My Friend Peppa Pig is. Also I like Adventure Games, even really basic ones, so how could I not play it?